Dream On / Dream Off

Wednesday, December 10, 2025 at 7:00 PM

Laemmle NoHo 7, North Hollywood

0. The world no longer records itself through light; light now remembers the world through machines that dream. 1. Entry/Exit Dreams are no longer private. They are licensed, designed, and packaged in versions. You are not the dreamer. You are the user. Your place is taken by an avatar — your proxy — who enters the dream for you. 2. The Body Outside the Dream You lie still, eyes closed, with electrodes that transmit nothing to you. In the dream, your avatar runs, kisses, flies, burns, sinks. You know it. But you don’t feel it. 3. The Dream as Object The avatar doesn’t “play” you. It doesn’t know that you are you. It is a dream in its purest form — a construction with no memory, no future, no reason. It doesn’t interpret, it doesn’t remember, it doesn’t dream. It just happens. 4. The Market Dreams are bought by collectors, resellers, architects. You pay for a dream that no one experiences — like you pay for a mirror you’ll never look into. Dreams are currency; not feelings. 5. Dream On In a dream, reality transforms into infinite versions of itself. Characters without a past meet characters without a future. Places without geography await visitors without bodies. 6. Dream Off The system shuts down. The avatar disappears. The dream collapses. You open your eyes. You have nothing to remember. Just confirmation of the transaction. Between Dream On and Dream Off there is a breath — a transition from image-memory to memory-image, where cinema no longer observes reality, but performs the act of remembering it.